Texture / Look Dev Artist
If you’re ready for a challenge and want to be part of a passionate team that loves animation, and you’ve got a strong passion for texture and shading, please contact us.
Responsibilities
- Create and deliver textures and shaders that meet the artistic brief.
- Ensure every asset you create meets the requirements of those downstream.
- Work closely with the head of the department and the rest of the team to deliver quality assets on time
- Ability to take direction, collaborate and be a team player
Requirements
- Experience with Maya
- Experience with Arnold / or other similar render engines (renderman,vray, redshift)
- Experience with substance Painter or Mari
- Able to deliver expected quality on time
- Good communication skills, a motivated team player
- A passion for animation
Pluses
- 3 years’ or more experience in commercials or feature film.
- experience with zbrush
- Technical and creative problem solving
- python knowledge
- Arnold api
- Skills in other areas of production e.g. modeling, scripting, Light, comping